My name is Alfred Narong Turner and I was the lead 3D character artist on the game TimeSplitters: Rewind for around a year and before that I was simply a 3D character artist. I first joined the team in 2013 where I worked on Viola and followed that up by working on the TS2 Military Character set.
The team eventually thinned out to the point where I was the only active character modeller so I decided to take the tremendous job of creating around 300 characters all by myself. To put it simply, I got cocky and bit off way more than I could chew.
The chosen art style for Rewind was one which was a heavy mix of TimeSplitters’ stylized proportions and realistic detail. We called it “Heightened reality” and often cited Dishonored, Alice: Madness Returns and Bioshock as examples of similar styles. Due to this level of detail and the sheer number of characters required, the level of quality in the characters for rewind started to drop as I started to rush models. Many shortcuts were taken and retrospectively I do have many regrets.
I left the team in late 2016 to devote more time to improving my skills. Rewind was a fun and valuable learning experience for me where I got to make new friends and gain a different perspective for future projects. I wish everyone still on the team great success in the future.
Regarding my work on Rewind, I decided to do an art dump on these forums. Some of these models date back quite a bit and I have problems with them but I decided to post them in case anyone happens to enjoy them.
Enjoy! (Click on the images to see larger versions)
Fingers McKenzie (2015)
Nurse Tourniquet (2015)
Nurse Sputum (2015)
Overall Mutant (2015)
Priest Mutant (2015)
Berserker Splitter (2014)
Undead Priest (2015)
Time Splitter (2016)
Sewer Zombie (2016)
High Poly Characters (Various)
WIP Zbrush Sculpt Character Busts (Various) - Fingers McKenzie High Poly (2015)
I will try and answer any questions and will be posting more soon. I don’t have all the models on my computer but I do have some old images hidden away somewhere so I may post those as well though do bear in mind that they are fairly old renders.