After over 2100 votes were cast on our second poll, we have determined a winner: Special / Unique narrowly edged out TimeSplitter for the next character to be shown off. Alfred has a couple characters in mind that he'll be narrowing down to one in which to polish and display to the community priority-wise. I in particular want to thank everyone who cast a vote, your feedback is appreciated and we hope to share progress on this soon.

I have to confess something: the poll we had posted for last week needs to be redone. You may proceed to boo and whatnot. I do not want to go into details (or cast blame,) but I have already found a workaround for our poll. If you would kindly visit this link and post your same response, I would appreciate it very much, and so would our character artists - Alfred in particular.
We do have some early poll numbers from the one I posted last week, so it was not completely wasted, and we may do something in addition to what results from the new poll.
As for what progress has been made over the week... I for one have been working on locker room assets on Bunker. As part of a way to make up for my mess-up with last week's poll, this Saturday the 23rd I shall spend as much time working on assets as humanly possible, and I hope to livestream that progress for as much of that time as I can show.
So 2015 has come and gone. The past month certainly flew by as the team juggled assignments and life (particularly with the holidays and increased family time all around.) With that said, let us share a couple things for the weekend.
First off, Sean (or Damianaid) unveils his remake to Warzone for the first time. He has mentioned that he wants to create a few more things for the level while he revisits Compound and Castle, creating more environment props all around.
Next up is character art. Not much has been shown lately, but Alfred wants to resolve that. He came up with an idea to get the community involved - a quick poll. Check out the following link and cast a vote on a character 'species' you would like to see us show next:
Lastly, we have brought on a new coder to the team named Joshua. I for one am looking forward to his contributions to the team, especially after a lengthy discussion about the direction the team is heading with the project.
With that, we bid you adieu for the time being. I plan on posting more frequent updates from here on out. Also, be prepared for livestreams from team members, including broadcasts from our newest coder at some point in time; we will either post specific times a day ahead of their occurrence(s) or post a weekly schedule if schedule(s) permit that.