So 2015 has come and gone. The past month certainly flew by as the team juggled assignments and life (particularly with the holidays and increased family time all around.) With that said, let us share a couple things for the weekend.
First off, Sean (or Damianaid) unveils his remake to Warzone for the first time. He has mentioned that he wants to create a few more things for the level while he revisits Compound and Castle, creating more environment props all around.
Next up is character art. Not much has been shown lately, but Alfred wants to resolve that. He came up with an idea to get the community involved - a quick poll. Check out the following link and cast a vote on a character 'species' you would like to see us show next:
Lastly, we have brought on a new coder to the team named Joshua. I for one am looking forward to his contributions to the team, especially after a lengthy discussion about the direction the team is heading with the project.
With that, we bid you adieu for the time being. I plan on posting more frequent updates from here on out. Also, be prepared for livestreams from team members, including broadcasts from our newest coder at some point in time; we will either post specific times a day ahead of their occurrence(s) or post a weekly schedule if schedule(s) permit that.


# RE: TS Rewind Update (2016-01-09) - Warzone First LookJaden Howell 2016-01-10 10:27
Good to here from you guys again. Hope you all had a good christmas and a happy new year. I'm Looking forward much to seeing some character stuff. I've been wanting to see that for a while. As for Warzone, it looks amazing. It looks deep and authentic. Incredible work as always team, keep it up. And welcome to the team Joshua! Hope to see good stuff from you.

Stay classy, gentlemen.
# RE: TS Rewind Update (2016-01-09) - Warzone First LookKamil Wiszowaty 2016-01-10 21:03
The map is lookin' good guys. Can't wait for this game.
# RE: TS Rewind Update (2016-01-09) - Warzone First LookRaz 2016-01-10 23:58
Looking forward to the live streams. :)