Good afternoon / evening everyone, I am compelled to share a couple things with the community today.
First off, we do not have any new media to share today. But before you start putting Fingers on triggers (and subsequently pointing guns at my head,) I want to assure you that we are not working any less diligently. In fact, Alfred is close to showing off not just a character, but a weapon he redesigned himself. I have to say that both are particularly impressive in separate ways. Hopefully it will not be too long before we can show those off.
Momotaro has also been making a lot of progress on Aztec. Considering he is primarily a 2D Artist, he is pretty damn talented in creating environments, and I am certainly hoping to share some screenshots soon. Alliteration(s) aside, I think the community will be in for a treat once further progress is made on the particle effects.
As for Streets, I am continuing to create more props to liven things up. Currently, I am working on the buildings on one end of the map known as Red base. I should keep it at that for now, but hey, be ready to grab some popcorn once I am ready to share more.
Also, Damian wanted to impart the community with this image. Interpret it as you will:
Last but not least, I will be heading to PAX Prime in Seattle, Washington. I should be there all four days - from the 28th to the 31st of this month. I am looking forward to previewing games to be released this and next year - one game in particular is Homefront: The Revolution, built by the lovely people at DS Dambusters, formerly known as Crytek UK, formerly known as Free Radical Design.
Homefront: The Revolution "Thank You" Trailer
Anyway, if anyone in the community happens to be at the convention as well... it will probably be tough to spot me, considering how I will not be involved in any panel or exhibit, let alone have I given any personal information out. Well, if you overhear someone talking about TimeSplitters, do ask the person if they are Ibanez; if it is me, I would properly introduce myself, otherwise I suppose you will be faced with an awkward conversation. Oh well, I would really look forward to meeting anyone out there, and hopefully the team will have a chance at actually exhibiting the game one day.
one of my favorites
I'm really looking forward to see the next visual content, it's always trhilling! ( Aztec omg )