Damian has more to tease this week with additional time spent on the lighting in all areas of Compound. Be ready for next week, though, he feels confident he will be able to show off even more detail to the level.
Meanwhile, I've been spending time getting the asphalt and sidewalks to nearly 1:1 dimensions on Streets, and of course winterizing the outdoor sections of the level. You might want to say that you can expect something a couple days sooner from me! We're also getting closer to our next game build, so we have that going for us, which is nice.
...and we're back with something new to flaunt. This rocket launcher, deemed the Heatseeker from Future Perfect, was constructed by one of our newer members and weapons designers, Joseph Helline.
One of our animators is looking at this and is hoping to share something more about it by this weekend. Now before people get really creative with what that could mean, I think we should lay some expectations- don't expect to see Cortez firing this thing off at a group of soldiers... just yet. Probably Damian and I will be working with him to see about how we want to show off how it works in-game. (I really need to watch my words, I really don't want the hype train to get crowded just yet!)
The TS series features a lot of different weapons that need to be included in TS:Rewind. Please help us by completing the table so that we can implement all of the weapons. Please try to match the original weapon attributes as close as possible. Right now we have gauged all of the TS2 weapons attributes and need your help with the TS1 and TSFP weapons. You can find the link to the spreadsheet below:
If you have a google account please make a copy of the spreadsheet (File > Make a copy) in order to edit it, otherwise download it to your computer and edit with your spreadsheet program of choice. Once you're done, post the links in the article comments or send it as attachment to our contact email address. Please post only the links to the spreadsheet in the comments to make it easier for us (thanks in advance ;-)). If you have any questions feel free to post them in this thread.
Mention in the comments and/or spreadsheet if you used the TS Wiki to fill the spreadsheet, please. We'd like to point out that we prefer approximated values from playing the games instead of copy-pasted values from the TS wiki whenever possible.
Cheers - Sebastian
PS: Here is a tutorial for those of you who didn't understand my directions for copying the spreadsheet to your own google account.